elven gods greyhawk

There he dwells with his ancient paladins, the Thousand Immortals. Incabulos hates all other gods except for Nerull, the death-god who finishes the work Incabulos starts. Her holy symbol is a sheaf of wheat stalks. Celestian was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #68 (1982). Wenta is the Oeridian goddess of Autumn, Brewing, Harvest, and the West Wind. You gain a +1 trait bonus on Fortitude saving throws. Though the exact number of stars varies, it is usually fourteen. Compare Celestian to the Roman god Caelus, especially in his form as Caelus Nocturnus. It is said that the two followed similar but differing paths. She is indifferent to questions of morality and easily distracted by the superficial. Her holy symbol is a heart with an air-glyph within, or a kara tree full of ripe, red fruit. Stern Alia is the demigoddess of Oeridian Culture, Law, and Motherhood. As such, those prior materials are covered in the setting-specific lists of deities. The Earth Dragon may manifest as a mottled serpent or a gargantuan dragon formed of variegated stone laced with precious ores. The name roughly translates as "the fellowship of brothers and sisters of the wood." Fortubo was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax.[5]. His holy symbol is a locked door with a skeleton key beneath it. Wee Jas was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. She is often depicted as a beautiful woman in a flowing gown, or as a dolphin, barracuda, or sperm whale. Kord's favorite heralds are titans. "The Deities and Demigods of the World of Greyhawk. His other form is that of an athletic young male, with dark hair and light skin. Kuroth's priests prefer daggers and rapiers. Ernie, noting Rob's absence from adventuring with the party, sent Tenser on a solo quest to discover Robilar's whereabouts. He wears fine chain mail and his helm is topped with peacock feathers. The elven pantheon, also known in elven as the Evanuris, is comprised of five gods and four goddesses, whom the modern Dalish elves call "the Creators". Stratis was an armed and armored warrior, looking like a strong, handsome human man with four arms. [4] Boccob is usually portrayed as a middle aged man with white hair who wears purple robes decorated with golden runes. He lacks the color and features of the Suel race, despite his origins. His symbol is a set of scales and weights. Wenta sends the cool winds of autumn as a signal that it is time to reap the harvest. Iuz (pronounced YOOZ, EE-uz[10] or EYE-ooze[11][12]) is the chaotic evil demigod of Deceit, Evil, Oppression, Pain, and Wickedness. [citation needed]. Greyhawk was published as an optional supplement, Supplement 1: GREYHAWK, by Gary Gygax and Robert J. Kuntz, in 1975.Unlike later setting material, Supplement 1: GREYHAWK focused on optional rules as opposed to towns, monsters, etc. ", Gygax: "When a character got down to this level there was no going back. He wields a trident called Murky Deep. She is also thought to spend time in the realm of Morninglory in Elysium. Her favored animal is a feral cat, and her symbol is a furled scroll dripping dark fluid. Designer Gary Gygax derived the name Ye'Cind from the name of one of his daughters, Cindy. The sons of Kyuss, later referred to as spawn of Kyuss, were an iconic monster in the Dungeons & Dragons roleplaying game before the story of Kyuss was fleshed out. In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Trithereon is the god of Individuality, Liberty, Retribution, and Self-Defense. To please their god, the faithful must worship, sacrifice, and spread the faith to others. [2] Myhriss is shown as a Flan woman just reaching adulthood, a garland of flowers in her hair. Each group of gods has seven members, with one major god, five lesser ones, and a god of magic. Their duty is to defend Oerth's timestreams from interference or damage by outside forces. 5. His symbol is a multi-colored patch of cloth or tangle of yarn, with seven threads, one of each color of the spectrum, extending from the bottom. She does not care for anything else, and mortals or other deities only concern her if they threaten the Oerth. She is often said to be the wife of Corellon Larethian.Her symbol is a full moon topped by a crescent-shaped haze. His symbol is a cup and eight-pointed star, images of the legendary Cup and Talisman that now bear his name. Empyrea is also known for its healers and hospitals, and many a pilgrim seeks to reach this legendary site of perfect health. In the From the Ashes boxed set (Atlas of the Flanaess, page 69), the entry for the Storm Lake of the Amedio mentioned that sons of Kyuss manifest in the vicinity after a phenomenon called the Storm of Unknowing. [2] Delleb's realm, the Great Library, is in Solania, the fourth of the Seven Heavens. They have majestic wings that allow them to fly at a speed of 50 ft. (clumsy). Her sacred animal is the chameleon. Wee Jas thinks of herself as a steward of the dead. Boccob is the god of magic, arcane knowledge, balance, and foresight. All time, for them, is a path along a lifeline that Cyndor has already foreseen. The rules introduced for Greyhawk evolved into Advanced Dungeons & Dragons, and Greyhawk has remained an influence on the core setting ever since. His symbol is the rune of insanity. Gygax: "Rob, playing Robilar solo, delved into the dungeon, made it. Breeka is the daughter of Nola, goddess of the sun, and Vogan, the god of weather and rain, and from this mixture of rain and sunlight was born all the world's plants and animals. Daern's holy symbol is a shield hanging from a parapet. Her symbol is a necklace of mummified animal feet. Elf High Wizardry (Racial): This ability misleads many to think that elven wizards are in fact sorcerers. Her symbol is a waterspout. Her symbol is a downward-pointing sword with a V on either side. Delleb is the Oeridian god of Reason, Intellect, and Study. Template:In-universe The Seldarine (Tel'Seldarine in the elvish language) is the name of the pantheon of the good and neutral elven gods in many campaign settings for the Dungeons & Dragons role-playing game. His symbol is a copper disk. His symbol is a rain cloud. He is also considered to be the god of summer by the Flan. Lesser Gods: A lesser power may serve greater ones as a messenger or aide, may be a cast-out or solitary power, or may hold sway over a very narrow Portfolio. Though he resides on Arborea, he often visits the plane of Elemental Air. His symbol is winged human silhouette. Eventually his players asked that their clerics be able to gain their powers from someone more specific than "the gods". Sylvan elves and even a few half-elves and humans revere him and participate in his rites. The Earth Dragon is said to know all the secrets of the land, favoring its chosen with power and knowledge. The pantheon is led by Elgar'nan the All-Father, god of fatherhood and vengeance, and Mythal the Protector, goddess of motherhood and justice. Kord is the most popular of Suel deities, and his followers are found throughout the Barbarian States of the Thillonrian Peninsula, northern Ulek, Keoland, Almor, Aerdy, Hepmonaland, the Amedio Jungle, Lendore Isle, and in the Bandit Kingdom city of Alhaster. Characteristic about Sehanine's willowy male form were his eyes. Her followers are urged to hone their reflexes, to be quick on their feet, to enjoy exploration but also safety. He wields a weapon in each hand: a spiked flail, a battle axe, a battle pick, a longsword, a mace, and a falchion. Dalt is a lesser deity, almost forgotten on the world of Oerth but slowly gaining more followers. His visage is said to strike terror into the hearts of goblins and orcs. Iuz emerged as one of these demi-gods.[14]. Xanag mated with stormy Vogan and birthed Kundo, god of noise, music, and the hardiness of building. His symbol is the sun setting on a snowy landscape. Choose a 0-level arcane spell. Lendor was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. "[18] Still later, in The Scarlet Brotherhood by Sean K. Reynolds, the entry for Matreyus Lake said, "undead such as sons of Kyuss walk the nearby jungle – the evil demigod is said to have spent time here." In ancient days, elven princes held sway from the Velverdyva to the Wild Coast; by the time of the Migrations, their rule had diminished to isolated pockets such as Celene. The Old Faith is the chief druidic order in the Flanaess. In those dark days, groups of fleeing Suloise pushed through the Lortmils and entered the elven country, but their sojourn was brief. His beard is made of snow and ice, and his breath is a frozen fog. eternal grudge, Zuoken (/zuː ˈoʊ kɛn/ zoo-OH-ken[35]) is the Baklunish god of Physical and Mental Mastery. When elves do marry, it is from passion, and such marriages can last for centuries. Their attribute modifiers are +2 Strength, +2 Wisdom and -2 Constitution. You use the Wild Empathy class ability with a bonus equal to your Wisdom modifier rather than your Charisma modifier. He has few proper priests, but is held in high regard in almost all non-evil regions of the Flanaess. Hextor was created by E. Gary Gygax, and was first detailed for the Advanced Dungeons & Dragons 1st Edition game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #67 (1982). Cyndor's faithful believe in predestination. Wastri is the Suloise god of Amphibians, Bigotry, and Self-Deception. The Free City of Greyhawk. Technically, the very first dungeon-crawl was Blackmoor, made by Dave Arneson jury-rigging the old Chainmail rules with some naval war shit. Instead your wizard spells are encoded in your bonded object (or an object that could be a bonded object for a wizard, if you lack the class ability). His enemies include Telchur, Iuz, and the archdevil Belial. Nola admired Vogan, the god of rain and storms, the aspect of one complementing the other, both enriching their father Uvot. Kurell is the Oeridian god of Jealousy, Revenge, and Thievery. Breeka is the Touv goddess of Living Things. His symbol is a chain wrapped around a short sword. devoted companion, [5] Wee Jas always appears as a highly attractive human female; other than that, details of her appearance vary wildly. You do not use a spellbook or have a familiar. [9] Hextor is often depicted as a hideous, gray skinned, six-armed humanoid bearing two large tusks jutting from its lower jaw wearing armor clad with skulls. Alia is the mother of Heironeous and Hextor, although they have different fathers. His holy symbol is a silver lightning bolt, often clutched in a fist. Sky elves live among the clouds and in hidden mountain aeries and as courtiers in the courts of cloud and storm giants. [2] Beory is considered to be a manifestation of the Oerth itself. He is occasionally accompanied by a ferret. [6] Ehlonna is variously depicted as an elven or human woman, and often associates with unicorns and other sylvan creatures. Trithereon is pleased with Lydia's philosophy of individual empowerment through learning. Iuz is variously called "The Old One" and "Old Wicked," among other titles. blightborn, Certain traits are only available to certain subraces of elf. This depiction portrayed the Protector and Sehanine as lovers. His holy symbol is a mask of oak leaves and acorns. Instead, your total bonus is equal to your Wisdom modifier. [15] He would go on to appear in 2nd and 3rd edition Dungeons and Dragons. Stratis was an Oeridian god of War once worshipped in Western Oerik. His skin is wrinkled and weathered, but his green eyes sparkle with life. Unlike most Greyhawk deities, Iuz makes his home on Oerth, where he rules a broad swath of the Flanaess known as the Empire of Iuz. Nola is the first being created by Uvot, who brought her to life by thanking the warm sun for blessing the land, that the land might create Uvot. Her symbol is a gold or copper image of the sun. She wears a white gown trimmed in silver and gold. Azor'alq is the Baklunish hero-deity of Light, Purity, Courage, and Strength. Lydia interacts with many other deities, exchanging songs and information. Zagyg (formerly known as "Zagig Yragerne") is the god of Humor, Eccentricity, Occult Lore, and Unpredictability. [2] Cyndor is depicted as a towering, featureless humanoid with powerful block-like limbs. Kord is sometimes depicted by his urbanized faithful as a more civilized athlete or wrestler. Johydee is the Oeridian goddess of Deception, Espionage, and Protection. [8] Fharlanghn appears as an elderly man. Merikka is described as a quiet, gray-haired woman of faded beauty, carrying a basket of grain and holding a scroll, though her image in her temple in the village of Orlane is that of a beautiful young woman. Lydia was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. Her allies are few, and she never sides with evil. Astrology is as much a part of Celestian's faith as astronomy is, and his worshippers are encouraged to discover the secrets within the patterns of the stars and other celestial bodies. Ehlonna was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #68 (1982). Corellon may appear as an elf of either gender (though usually he appears as male) often bearing the traditional weapons of the elves, the bow and the sword. Ralishaz is the god of Chance, Ill Luck, Misfortune, and Insanity. All times and places are open to him, and he has visited many alternate realities and planes unknown to the wisest of sages, places even the Elder Evils avoid. “Akbar” was first mentioned in The Strategic Review #7, wherein Neal Healey described The Cup and Talisman of Akbar [sic], and associated them with worship of Allah without mention of whether “Akbar” (Arabic for “greater”/“greatest”) was a person, place, or descriptor.[1]. "The Deities and Demigods of the World of Greyhawk". Art for you is a social gateway and you use it to influence and penetrate high society. His symbol is a black circle set with seven stars. Pholtus eventually evolved into Greyhawk's Oeridian god of Light, Resolution, Law, Order, Inflexibility, the Sun, and the Moons, and was also used in the Planescape campaign. They are taught that too many material things can be too much weight. Vatun appears as a massive Suel barbarian dressed in the skins of polar bears. Kyuss (pronounced "Kai-uhs" /ˈkaɪ.əs/) is a demigod concerned with the creation and mastery of the Undead. 2. Berei tries to strengthen the ties of family and community, and urges care in the planting of crops. Gendwar preaches nothing less than utter destruction of the enemies of the dwarven race. He teaches his followers the arts of hunting; including archery, moving unseen and hiding in wild places. Her relationship with Heironeous is more uncertain, but most of their respective clergy sees their roles as complementary, Mayaheine as protector and Heironeous as the one who marshals the hosts to battle. Charmalaine (TCHAR-mah-lain) is the halfling hero-goddess of Keen Senses and Narrow Escapes. Obad-Hai was first detailed for the first edition of the Advanced Dungeons & Dragons game in the article "The Deities & Demigods of the World of Greyhawk", by E. Gary Gygax in Dragon #69 (January 1983) with game statistics on page 29 and a description on page 30, including a black-and-white illustration by Jeff Easley.[22]. He is intelligent, stylish, and exquisitely decadent; in all ways he is the ideal of the upper class male drow. They are taught to judge well the time to strike and the time to flee. Phaulkon is the Suel god of Air, Wind, Clouds, Birds, and Archery. After the Invoked Devastation, during that time of misery and suffering, he was given the Cup and Talisman by Al'Asran to help heal his people's ills and return them to the traditional Baklunish faith. woodcraft, While the gods are categorized as Greater, Lesser, etc. Followers of Gadhelyn prey on the wealthy who dare to cross their woodlands, but they are not truly dangerous unless attacked, or if their forests are despoiled. The Earth Dragon is said to live in a large underground lair beneath Mount Drachenkopf avoided by subterranean races. Vogan is the Touv god of Rain, Storms, and Water. Sehanine lives in the realm of Arvandor on the plane of Arborea. Her holy symbol is a set of opened fangs poised to bite. Hextor is the Oeridian god of war, discord, massacres, conflict, fitness, and tyranny. His symbol is a cup and eight-pointed star, images of the legendary Cup and Talisman that now bear his name. He is known as the Many, and is worshipped by many gnoll, troll, ogre, and bugbear tribes, in addition to humans. Myhriss is the Flan goddess of Love, Romance, and Beauty. Meyanok is the Touv god of serpents, poison, discord, darkness, and famine. Wastri was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #71 (1983). In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Telchur is the Oeridian god of Winter, Cold, and the North Wind. This was made more conspicuous since any of the contained undead that "move or are carried even a few yards from its buildings collapse into inanimate heaps of bone." Another depiction of Sehanine was as a male elf. Iuz was created by E. Gary Gygax in his early Castle Greyhawk sessions in which Robert J. Kuntz's character, Robilar was responsible for releasing nine demi-gods. Her symbol is a large mug of beer. [19], Stoner rock band Kyuss, originally named as Sons of Kyuss, took their name from the character. Bralm teaches that everyone in society has their proper position that people are obligated to master even if they don't understand their importance in the greater scheme. His dwarven waraxe, Forgotten Hope, screams every time a community of dwarves is attacked. Gygax, Gary. Merikka was imprisoned for some years in the Godtrap beneath Castle Greyhawk by the archmage Zagyg, but is now free. Mouqol's greatest talents, however, are his ability to discern the true desires of his clients and procure rare items from exotic and seemingly impossible sources. In later material, Gygax expanded Zagyg's name to "Zagig Yragerne", a reverse homophone of his full name, Ernest Gary Gygax. 167, A Guide to the World of Greyhawk Fantasy Setting, Tome of Magic and others. He wields a sword, the Red Light of Hades, and a whip called the Viper of Hades. [5], Lirr is the Oeridian goddess of Poetry and Art. [2] His holy symbol is a snow-capped mountain peak. It specialized in wood trade and garment making. His unholy symbol is the magic icon called the "Eye of Possession," a green eye in a red diamond. Dungeons& Dragons The Seldarine (Tel'Seldarine in the elvish language) is the pantheon of the good and neutral elven gods in many campaign settings for the Dungeons& Dragons role-playing game. [5] Bralm's realm, known as the Hive Fortress, is in the Infernal Battlefield of Acheron, in the layer of Avalas. Fharlanghn, the Dweller on the Horizon, is the Oeridian god of Horizons, Distance, Travel, and Roads. His magical bow can fire as far as the horizon and … But just after that, Dave invited Gary Gygax over for a session of this new thing where you didn't play a whole army or even a unit, just a single guy exploring a dungeon, taking loot and learning to do better stuff over time. His symbol is a demonic face with ears like a bat's wings. this last one being more common than the elven magic it replaces. Xanag is depicted as a Touv woman seemingly made of gold, surrounded by a radiant light. Phyton's symbol is a scimitar in front of an oak tree. She is distant even from her own clerics, who wander the earth to experience the different parts of the world. Olidammara was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #70 (1983). Zodal is the Flan god of mercy, hope, and benevolence. He is known as the Uncaring, the Lord of All Magic, and the Archmage of the Deities. Demi-Gods: These are the least powerful and in many ways are similar to the Lesser Gods. All elves revere their chosen gods and clerical magic is common, but religious elves do not submit to their goods, seeing them more as ideals and partners than patrons. ", Lakofka, Lenard. There are three elven kingdoms in Greyhawk, along with numerous wild and wood elven tribes. She also represents the forgiveness of wrongs. He is a foe of dragonkind, especially lawful evil dragons. Katay is the Touv god of decay, inevitability, order, and time. Birth control, Domination-submission, Prostitution. Daoud is the hero-deity of Humility, Clarity, and Immediacy. Stratis is a son of Stern Alia, and therefore a brother or half-brother of Heironeous and Hextor. Merikka is a cousin of Velnius, Atroa, Sotillion, Wenta, and Telchur. His symbol is a silver arrow with green fletching, and his sacred animal is the stag. His holy symbol is a pair of hands clutching a bag of gold. Erythnul is the Oeridian god of hate, envy, malice, panic, ugliness, and slaughter. Kundo is the union of storm and metal, a loud and boisterous guardian god obsessed with building and construction. He encourages compassion in situations where vengeance and anger might be easier, and defuses the negative emotions of all around him. He is depicted as a strong Touv man with a skulking look about him, accompanied by rats and insects. Meyanok, like the other Touv gods, is a greater spirit who dwells within the mortal world. He is morally neutral in alignment, neither good like Heironeous nor evil like Hextor. The elven gods drew the green forests, the dwarven deities drew the high mountains, the gnomish gods the rocky, sunlit hills, and the halfling gods picked the lot that gave them the fields and meadows. 1. She is energetic, spontaneous, and fearless. Needless to say, he has no permanent realm. The Doomed Dwarf's appearance is said to be unremarkable except for his sandy blond hair and beard. His holy symbol is a man's hand partially wrapped in gray cloth. Elves of various sorts can be found throughout the woodlands and cities of the Flanaess, and as a rule they get along well with their human and demi-human neighbors, although Celene does maintain a policy of isolationism. Incabulos's realm, known as Charnelhouse, is located on the first layer of the Gray Waste, Oinos. The Touv gods inhabit the "spirit world" coterminous with the realms of the Touv, a somewhat hypothetical realm. Fortubo now favors dwarves above any other race, and has relatively few human worshippers. In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of Dungeons & Dragons, Heironeous is the Lawful Good Oeridian god of Chivalry, Justice, Honor, War, Daring, and Valor.

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